Who is BR Our approach
Here are 3 critical elements to building a digital classroom that maximizes student engagement: Your instructional design model A visible digital pedagogy Learning taxonomies
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﷯ Instructional design model Your design model guides the systematic design of instruction using learning and instructional theory. It is used to define the activities that will guide the development on your eLearning projects. Several models exist e.g. ADDIE, Systems Approach Model, ASSURE, Instructional Systems Design.
Visible Digital Pedagogy Move away from digital activities that constitute mere consumption (e.g. watching a YouTube video) to creating digital activities that encourage conversation, correction and creation.
Learning Taxonomies Research shows that learning that is focussed around telling, showing and getting hands-on experience is one of the most effective ways of retaining new information. TELL ME involves basic instruction: one-sided communication and delivery of facts. In SHOW ME the learner sees the tool in action, such as a live demo. Hands-on learning takes place in the LET ME TRY section where the learner is placed in a live situation. CHALLENGE ME requires the learner to integrate and apply the knowledge.
TELL ME Basic Instruction SHOW ME Basic Instruction LET ME TRY Basic Instruction CHALLENGE ME Basic Instruction
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Who is BR Our approach
Here are 3 critical elements to building a digital classroom that maximizes student engagement: Your instructional design model A visible digital pedagogy Learning taxonomies
﷯ Instructional design model Your design model guides the systematic design of instruction using learning and instructional theory. It is used to define the activities that will guide the development on your eLearning projects. Several models exist e.g. ADDIE, Systems Approach Model, ASSURE, Instructional Systems Design.
Visible Digital Pedagogy Move away from digital activities that constitute mere consumption (e.g. watching a YouTube video) to creating digital activities that encourage conversation, correction and creation.
Learning Taxonomies Research shows that learning that is focussed around telling, showing and getting hands-on experience is one of the most effective ways of retaining new information. TELL ME involves basic instruction: one-sided communication and delivery of facts. In SHOW ME the learner sees the tool in action, such as a live demo. Hands-on learning takes place in the LET ME TRY section where the learner is placed in a live situation. CHALLENGE ME requires the learner to integrate and apply the knowledge. TELL ME Basic Instruction SHOW ME Basic Instruction LET ME TRY Basic Instruction CHALLENGE ME Basic Instruction
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Who is BR Our approach
Here are 3 critical elements to building a digital classroom that maximizes student engagement: ﷯ Instructional design model Your design model guides the systematic design of instruction using learning and instructional theory. It is used to define the activities that will guide the development on your eLearning projects. Several models exist e.g. ADDIE, Systems Approach Model, ASSURE, Instructional Systems Design. Your instructional design model A visible digital pedagogy Learning taxonomies
Visible Digital Pedagogy Move away from digital activities that constitute mere consumption (e.g. watching a YouTube video) to creating digital activities that encourage conversation, correction and creation.
Learning Taxonomies Research shows that learning that is focussed around telling, showing and getting hands-on experience is one of the most effective ways of retaining new information. TELL ME involves basic instruction: one-sided communication and delivery of facts. In SHOW ME the learner sees the tool in action, such as a live demo. Hands-on learning takes place in the LET ME TRY section where the learner is placed in a live situation. CHALLENGE ME requires the learner to integrate and apply the knowledge. TELL ME Basic Instruction SHOW ME Basic Instruction LET ME TRY Basic Instruction CHALLENGE ME Basic Instruction
Who is BR Our approach
Here are 3 critical elements to building a digital classroom that maximizes student engagement: Your instructional design model A visible digital pedagogy Learning taxonomies
﷯ Instructional design model Your design model guides the systematic design of instruction using learning and instructional theory. It is used to define the activities that will guide the development on your eLearning projects. Several models exist e.g. ADDIE, Systems Approach Model, ASSURE, Instructional Systems Design.
Visible Digital Pedagogy Move away from digital activities that constitute mere consumption (e.g. watching a YouTube video) to creating digital activities that encourage conversation, correction and creation.
Learning Taxonomies Research shows that learning that is focussed around telling, showing and getting hands-on experience is one of the most effective ways of retaining new information. TELL ME involves basic instruction: one-sided communication and delivery of facts. In SHOW ME the learner sees the tool in action, such as a live demo. Hands-on learning takes place in the LET ME TRY section where the learner is placed in a live situation. CHALLENGE ME requires the learner to integrate and apply the knowledge. TELL ME Basic Instruction SHOW ME Basic Instruction LET ME TRY Basic Instruction CHALLENGE ME Basic Instruction
Who is BR Our approach
Here are 3 critical elements to building a digital classroom that maximizes student engagement: Your instructional design model A visible digital pedagogy Learning taxonomies
﷯ Instructional design model Your design model guides the systematic design of instruction using learning and instructional theory. It is used to define the activities that will guide the development on your eLearning projects. Several models exist e.g. ADDIE, Systems Approach Model, ASSURE, Instructional Systems Design.
Visible Digital Pedagogy Move away from digital activities that constitute mere consumption (e.g. watching a YouTube video) to creating digital activities that encourage conversation, correction and creation.
Learning Taxonomies Research shows that learning that is focussed around telling, showing and getting hands-on experience is one of the most effective ways of retaining new information. TELL ME involves basic instruction: one-sided communication and delivery of facts. In SHOW ME the learner sees the tool in action, such as a live demo. Hands-on learning takes place in the LET ME TRY section where the learner is placed in a live situation. CHALLENGE ME requires the learner to integrate and apply the knowledge. TELL ME Basic Instruction SHOW ME Basic Instruction LET ME TRY Basic Instruction CHALLENGE ME Basic Instruction
Who is BR Our approach
Here are 3 critical elements to building a digital classroom that maximizes student engagement:
Your instructional design model A visible digital pedagogy Learning taxonomies
﷯ Instructional design model Your design model guides the systematic design of instruction using learning and instructional theory. It is used to define the activities that will guide the development on your eLearning projects. Several models exist e.g. ADDIE, Systems Approach Model, ASSURE, Instructional Systems Design.
Visible Digital Pedagogy Move away from digital activities that constitute mere consumption (e.g. watching a YouTube video) to creating digital activities that encourage conversation, correction and creation.
Learning Taxonomies Research shows that learning that is focussed around telling, showing and getting hands-on experience is one of the most effective ways of retaining new information. TELL ME involves basic instruction: one-sided communication and delivery of facts. In SHOW ME the learner sees the tool in action, such as a live demo. Hands-on learning takes place in the LET ME TRY section where the learner is placed in a live situation. CHALLENGE ME requires the learner to integrate and apply the knowledge.
TELL ME Basic Instruction SHOW ME Basic Instruction LET ME TRY Basic Instruction CHALLENGE ME Basic Instruction
Who is BR Our approach
Here are 3 critical elements to building a digital classroom that maximizes student engagement:
Your instructional design model A visible digital pedagogy Learning taxonomies
﷯ Instructional design model Your design model guides the systematic design of instruction using learning and instructional theory. It is used to define the activities that will guide the development on your eLearning projects. Several models exist e.g. ADDIE, Systems Approach Model, ASSURE, Instructional Systems Design.
Visible Digital Pedagogy Move away from digital activities that constitute mere consumption (e.g. watching a YouTube video) to creating digital activities that encourage conversation, correction and creation.
Learning Taxonomies Research shows that learning that is focussed around telling, showing and getting hands-on experience is one of the most effective ways of retaining new information. TELL ME involves basic instruction: one-sided communication and delivery of facts. In SHOW ME the learner sees the tool in action, such as a live demo. Hands-on learning takes place in the LET ME TRY section where the learner is placed in a live situation. CHALLENGE ME requires the learner to integrate and apply the knowledge.
TELL ME Basic Instruction SHOW ME Basic Instruction LET ME TRY Basic Instruction CHALLENGE ME Basic Instruction
Who is BR Our approach
Here are 3 critical elements to building a digital classroom that maximizes student engagement:
Your instructional design model A visible digital pedagogy Learning taxonomies
﷯ Instructional design model Your design model guides the systematic design of instruction using learning and instructional theory. It is used to define the activities that will guide the development on your eLearning projects. Several models exist e.g. ADDIE, Systems Approach Model, ASSURE, Instructional Systems Design.
Visible Digital Pedagogy Move away from digital activities that constitute mere consumption (e.g. watching a YouTube video) to creating digital activities that encourage conversation, correction and creation.
Learning Taxonomies Research shows that learning that is focussed around telling, showing and getting hands-on experience is one of the most effective ways of retaining new information. TELL ME involves basic instruction: one-sided communication and delivery of facts. In SHOW ME the learner sees the tool in action, such as a live demo. Hands-on learning takes place in the LET ME TRY section where the learner is placed in a live situation. CHALLENGE ME requires the learner to integrate and apply the knowledge.
TELL ME Basic Instruction SHOW ME Basic Instruction LET ME TRY Basic Instruction CHALLENGE ME Basic Instruction